Experienced Level Designer with a wealth of knowledge working to envision and design captivating worlds and engaging game play within. Making the best use of a strong understanding of Design principles, and a long creative background in Art. Employing the skills acquired over 18 years working in the computer games industry. Collaborative working relationships alongside teams of multiple disciplines to craft imaginative or realistic, and game balanced environments with attention paid to the details. Allowing the player to become immersed in richly compelling and rewarding environments of game play.